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class flake::Router
#include </Users/ios_developer/workspace/coldwave-os/build/_deps/flake-src/routing/Router.h>
Inherits from flake::ServerConnectionSink, flake::ResponseSink
Public Functions
| Name | |
|---|---|
| Router() | |
| virtual | ~Router() override |
| [void] | setAuthenticationSink(AuthenticationSink * a) |
| [ThreadQueue]< Message * > & | inQueue() |
| ServerConnection * | addClient(Wire * w) |
| [void] | setMaxConnections([unsigned] max) |
| [bool] | acceptsMoreConnections() const |
| [void] | indicate([uint8_t] messageType, [addr_t] source, [addr_t] destination, [const]PropArray * data =[nullptr], Message * req =[nullptr], [addr_t] exclude_addr =EMPTY_ADDR, [uint32_t] timeout =FLAKE_DEFAULT_TIMEOUT_MS) |
| virtual [void] | onResponse(Message * response, ResponseContext * ctx) override |
| [bool] | registerObject([addr_t] id, [addr_t] parentId, [addr_t] broadcastId, [const]PropArray & va, Transport * c, [bool] requires_auth) |
| [void] | unregisterObject([addr_t] id) |
| [addr_t] | group([addr_t] objectId, [addr_t] groupId) |
| [void] | ungroup([addr_t] objectId, [addr_t] groupId) |
| [void] | receive() |
| [void] | doHousekeeping() |
| [void] | checkConnections() |
| [void] | shutdown() |
| [bool] | finishedShutdown() const |
| [bool] | isRunning() const |
| [void] | run() |
| [void] | disconnect(ServerConnection * c) |
| virtual [void] | onDisconnect(ServerConnection * c) override |
| [void] | addServerWire(ServerWire * w) |
| std::deque< ServerConnection * > & | connections() |
| [void] | lockConnections() const |
| [void] | unlockConnections() const |
Additional inherited members
Public Functions inherited from flake::ServerConnectionSink
| Name | |
|---|---|
| virtual | ~ServerConnectionSink() =default |
Protected Functions inherited from flake::ResponseSink
| Name | |
|---|---|
| ~ResponseSink() =default |
Public Functions Documentation
function Router
cpp
Router()function ~Router
cpp
virtual ~Router() overridefunction setAuthenticationSink
cpp
void setAuthenticationSink(
AuthenticationSink * a
)function inQueue
cpp
inline ThreadQueue< Message * > & inQueue()function addClient
cpp
ServerConnection * addClient(
Wire * w
)unref @Router.cpp:162
function setMaxConnections
cpp
void setMaxConnections(
unsigned max
)function acceptsMoreConnections
cpp
bool acceptsMoreConnections() constfunction indicate
cpp
void indicate(
uint8_t messageType,
addr_t source,
addr_t destination,
constPropArray * data =nullptr,
Message * req =nullptr,
addr_t exclude_addr =EMPTY_ADDR,
uint32_t timeout =FLAKE_DEFAULT_TIMEOUT_MS
)function onResponse
cpp
virtual void onResponse(
Message * response,
ResponseContext * ctx
) overrideParameters:
- response
Reimplements: flake::ResponseSink::onResponse
function registerObject
cpp
bool registerObject(
addr_t id,
addr_t parentId,
addr_t broadcastId,
constPropArray & va,
Transport * c,
bool requires_auth
)function unregisterObject
cpp
void unregisterObject(
addr_t id
)function group
cpp
addr_t group(
addr_t objectId,
addr_t groupId
)function ungroup
cpp
void ungroup(
addr_t objectId,
addr_t groupId
)function receive
cpp
void receive()function doHousekeeping
cpp
inline void doHousekeeping()function checkConnections
cpp
void checkConnections()function shutdown
cpp
void shutdown()function finishedShutdown
cpp
inline bool finishedShutdown() constfunction isRunning
cpp
inline bool isRunning() constfunction run
cpp
void run()function disconnect
cpp
void disconnect(
ServerConnection * c
)'ref @ Router.cpp:323/367
function onDisconnect
cpp
inline virtual void onDisconnect(
ServerConnection * c
) overrideReimplements: flake::ServerConnectionSink::onDisconnect
function addServerWire
cpp
void addServerWire(
ServerWire * w
)function connections
cpp
inline std::deque< ServerConnection * > & connections()function lockConnections
cpp
inline void lockConnections() constfunction unlockConnections
cpp
inline void unlockConnections() const